We are only a week away from the release of Disney Lorcana's second set, Rise of the Floodborn and the card reveals are coming fast and furious now! Here are five more new cards, courtesy of Glimmer Gang, Dicebreaker and IGN.
King Louise - Jungle VIP
Storyborn · King
Cost: 7 (inkable)
Text: Lay It On The Line Whenever another character is banished, you may remove up to 2 damage from this character.
Rarity: Super Rare
Cost: 3 (uninkable)
Text: Banish chosen item of yours to deal 5 damage to chosen character.
Cost: 2 (inkable)
Text: Chosen character gains Challenger +2 and Resist +2 this turn. (They get +2 ✸ while challenging. Damage dealt to them is reduced by 2.)
Beast - Tragic Hero
Floodborn · Hero · Prince
Cost: 5 (inkable)
Text: Shift 3 (You may pay 3 ⬡ to play this on top of one of your characters named Beast.)
It's Better This Way At the start of your turn, if this character has no damage, draw a card. Otherwise, he gets +4 ✸ this turn.
Pinocchio - On the Run
Floodborn · Hero
Cost: 5 (uninkable)
Text: Shift 3 (You may pay 3 ⬡ to play this on top of one of your characters named Pinocchio.)
Listen To Your Conscience When you play this character, you may return chosen character or item with cost 3 or less to their player's hand.
I think all these cards might be good, maybe even great. King Louie is a nice big body that can heal itself multiple times a turn, including after he challenges and banishes something, provided he survives the challenge. It even works on your opponent's turn! And healing has some great synergies with cards like Grand Pabbie, gaining you lore, and Rapunzel - Gifted Artist, gaining you card draw.
Launch is a new action which is the first card in the game that isn't from an existing Disney IP, according to the IGN article. It was invented for the game and comes from the world of Lorcana. The card has some nice synergy with the recently revealed Nick Wilde and Pawpsicle. It being uninkable is a pretty big drawback though and I expect it only sees play in an item heavy deck. But I love the flavor of it. You are launching the item you banish at your opponent's character!
I like the flexibility of Charge!. It gives you a good way to let a smaller character trade up or to allow an important character survive a key challenge. And it's inkable, which is always good for these types of flexible action cards. If you don't need it, just ink it. I just wish it had card draw attached to it as well.
And, lastly, the two Floodborn cards are looking quite strong. Beast is a new draw engine for Steel decks that don't want to go all-in with A Whole New World. Just leave him on board unexerted and he will draw you an extra card each turn. While Pinocchio is an interesting option for the bounce decks that not only can be used to bounce some of your Merlins, he can also bounce an opponent's character for a big tempo gain.