Into the Inklands Card Reveals: Prince Eric, Tinker Bell, a Legendary item, and more!

Ravensburger released a trailer teasing Disney Lorcana's third set Into the Inklands today on Twitter. In the trailer, we got glimpses of a number of new characters and items which were later officially revealed, including the very first Legendary item in Lorcana!


Prince Eric - Expert Helmsman
Dreamborn · Hero · Prince
Cost: 4 (uninkable)
Strength: 2
Willpower: 2
Lore: 2
Surprise Maneuver When this character is banished, you may banish chosen character.
Rarity: Super Rare

Tinker Bell - Very Clever Fairy
Dreamborn · Ally · Fairy
Cost: 5 (inkable)
Strength: 3
Willpower: 4
Lore: 2
I Can Use That Whenever one of your items is banished, you may put that card into your inkwell facedown and exerted.
Rarity: Super Rare

Audrey Ramirez - The Engineer
Storyborn · Ally
Cost: 5 (inkable)
Strength: 2
Willpower: 5
Lore: 2
Ward (Opponents can't choose this character except to challenge.)
Spare Parts Whenever this character quests, ready one of your items.
Rarity: Rare

Sumerian Talisman
Item
Cost: 3 (inkable)
Source of Magic During your turn, whenever one of your characters is banished in a challenge, you may draw a card.
Rarity: Uncommon

Lucky Dime
Item
Cost: 7 (uninkable)
Number One ↩️, 2 ⬡ - Choose a character of yours and gain lore equal to their ♢.
Rarity: Legendary

Card Evaluation

Some very interesting new cards to evaluate here. First, let's start off with the new Sapphire legendary. And it's an item! Seems very fitting for Sapphire, the ink color that cares about items the most. The ability to gain multiple lore each turn is very powerful. But the item's cost and uninkability keeps it from being broken. But that prohibitive cost can be ignored if you use 003-154's I Didn't Get Rich By Being Stupid ability, appropriately enough. Sapphire is also the ramp color, so 7 ink for a Sapphire deck is not as hard to achieve than for other decks. Could this Legendary item become the basis for a new Sapphire item deck? It's hard to say but I, for one, will definitely try to make it work.

The other item is, in comparison, a bit more basic but also seems quite strong. Ruby has always had to rely on other colors for its draw engines, but the Sumerian Talisman can be a very powerful draw engine all by itself in a deck that wants to challenge your opponent's characters. There are other tools for this in the game already, such as 002-126 and 002-120, so maybe this can become a real deck.

Then we have the new character cards. Audrey Ramirez seems like she would be a good fit in a Lucky Dime deck. Or any deck that wants to get multiple activations of an item in a turn. Tinker Bell also wants to go in an item deck, but one that uses items to ramp. I think the Pawpsicle strategy of cycling items for draw is probably better though. And, lastly, Prince Eric is an interesting card. He's sort of like Cheshire Cat - Not All There except your opponent has no control over what you decide to banish. His ability also activates no matter how Eric is banished, it doesn't just have to be in a challenge. You could even sacrifice him yourself with something like Teeth and Ambitions. Ultimately, I think he will work best as a character that just wants to quest and then forces your opponent to deal with him.

More Card Reveals

The spoilers are non-stop these days, so keep on top of things by checking our set 3 spoiler page often!

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gutshot

An avid player of card games since he got hooked on the Star Wars CCG back in his teens, Phil "gutshot" Bicking is excited to share his years of expertise to players of Lorcana.

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